Cerridwen and her band of adventurers reach the derelict city of Long Doom, where horrors roam dark alleys and ramshackle buildings. A street-wise girl guides them to the dark waters of down under. Cerridwen dives to lift powerful Egyptian jewellery meant to help her prevent war raging through Britland. The Grey Wolves, ruling gang in Long Doom, close in on the country bumpkins from Corn World while Lord Oxenford’s army marches towards the city.
Corn World. Britland. After the great flood, only memories, debris and derelict buildings speak of a past civilization. Visions of these disturbing times haunt Cerridwen's dreams. When her dying mother sends Cerridwen to find a mural in Saint Eyes and lead Britland into a better future, the young healer has little choice but to set out on a life-changing quest. Her ability to perceive auras convinces her to accept nature-attuned Trevly's offer of protection. Bent on adventure and enthralled by the promise of treasure, beautiful Sasha, cunning Aron and uncut Boris join forces to get the most out of life. Their selfish plans collide with Cerridwen's when they learn about a powerful ring and a mural pointing the way to its location.
After a great flood destroyed civilization, a band of adventurers hunting for treasure challenges Cerridwen’s quest to lead Britland into a better future. She and her friends race against their rivals to Saint Eyes, where they hope to find a mural that leads the way to a powerful moonstone ring influencing the world.
After the great flood destroyed civilization, Cerridwen gains the unlikely support of a band of adventurers on her quest to lead Britland into a better future. As they row along the coast of Corn World to reach Long Doom and find a powerful ring, they face dangerous, mysterious, and bizarre adventures. Lured by the Gold Lord’s treasure, Sasha endangers their lives and Britland’s fate.